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    黄业桃 刘 越 翁冬冬 王涌天. 基于随动控制的数字圆明园增强现实系统注册方法[J]. 计算机研究与发展, 2010, 47(6): 1005-1012.
    引用本文: 黄业桃 刘 越 翁冬冬 王涌天. 基于随动控制的数字圆明园增强现实系统注册方法[J]. 计算机研究与发展, 2010, 47(6): 1005-1012.
    Huang Yetao, Liu Yue, Weng Dongdong, and Wang Yongtian. A Servocontrol-Based Augmented Reality Registration Method for Digital Reconstruction of Yuanmingyuan Garden[J]. Journal of Computer Research and Development, 2010, 47(6): 1005-1012.
    Citation: Huang Yetao, Liu Yue, Weng Dongdong, and Wang Yongtian. A Servocontrol-Based Augmented Reality Registration Method for Digital Reconstruction of Yuanmingyuan Garden[J]. Journal of Computer Research and Development, 2010, 47(6): 1005-1012.

    基于随动控制的数字圆明园增强现实系统注册方法

    A Servocontrol-Based Augmented Reality Registration Method for Digital Reconstruction of Yuanmingyuan Garden

    • 摘要: 针对户外复杂环境中的增强现实三维注册问题,提出一种基于随动控制的跟踪注册方法.所提出的方法通过惯性跟踪器实时获取角度跟踪数据,通过步进电机驱动高精度随动转台随动控制实景摄像机旋转,之后根据跟踪结果在虚实三维空间中建立摄像机模型,注册配准虚实摄像机的角度信息.所提出的随动控制使得跟踪器的误差不直接影响虚实叠加,降低了环境因素的影响.系统滞后和误差的实验数据分析表明所提出的方法提高了跟踪的稳定和精确性,在圆明园大水法遗址的实地应用结果证明了系统的实用性.

       

      Abstract: Registration in three dimensions is one of the most important and difficult issues in outdoor augmented reality system. A servocontrol-based registration method is designed for robust registration. The proposed method can improve the accuracy of the registration without the requirement for improving tracker itself. Taking the outdoor environment and requests of historical site reconstruction into account, inertial tracking is adopted for head tracking. With the orientation data obtained by inertial tracker, the real camera is controlled as a follow-up rotation. The real camera is fixed on a high speed rotational table which is driven by a stepping motor with a high precision. At the same time, the virtual camera in three-dimension virtual world is also controlled by the same orientation data. Thus, different from the conventional registration method, the servo-control system manages to avoid the influence of errors from tracker on the combination of virtual and real world. The building of camera model in virtual world, calibration of real camera and registration in rendering engine are also discussed. The error and time lag is tested by experiments. Experimental results show the improvements of the proposed method on stability and accuracy. The application of the proposed system in the digital reconstruction of Yuangmingyuan Garden indicates its potential to be used in real scene.

       

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