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    采用2 b深度像素的弹性运动估计算法

    Elastic Motion Estimation Algorithm Using Two-Bit-Depth Pixels

    • 摘要: 为降低传统弹性运动估计的计算复杂度,提出一种2 b深度像素的弹性运动估计方法.首先,利用Prewitt算子提取视频帧的梯度,借助梯度模长的均值和标准差将像素深度从8 b降采样为2 b.其次,引进基于位操作的矩阵乘法和基于比较操作的偏导运算,提出了2 b深度像素的弹性运动模型以及求解该模型的简化高斯-牛顿法,避免了黑塞矩阵及其逆矩阵的重复计算.同时,采用1阶线性逼近,得出阻尼步长与运动向量增量、运动补偿误差之间的函数关系以及初始步长的近似计算策略,进而以菱形搜索为初始搜索,给出了2 b深度像素的弹性运动模型的快速求解算法.实验表明:该算法的平均峰值信噪比和计算效率明显优于8 b全搜索、2 b全搜索和传统8 b弹性运动估计.

       

      Abstract: To reduce the computational complexity of traditional elastic motion estimation, this paper proposes a novel elastic motion estimation algorithm using two-bit-depth pixels. First, the Prewitt operator is employed to calculate the gradient of each video frame. The mean and standard deviation of the gradient norm is utilized to down-sample each pixels depth from 8 b into 2 b. Second, the bitwise operation-based matrix multiplication and the comparison based partial derivative computation are introduced. We subsequently describe an elastic motion model using two-bit-depth pixels, as well as a simplified Gaussian-Newton method which avoids the repetitive computation of the Hessian matrix and its inverse matrix. Meanwhile, we establish the functional relationship of the damping step size versus motion vector increment and motion-compensated errors by the first-order linear approximation, obtaining a method for approximately calculating the initial step size. Furthermore, we address a fast method for solving the elastic motion model with two-bit-depth pixels, using the diamond search algorithm as initial search. Experimental results illustrate that our algorithm obviously outperforms the full search with eight-bit-depth pixels, the full search with two-bit-depth pixels, as well as the conventional elastic motion estimation with eight-bit-depth pixels in terms of the peak signal-to-noise ratio (PSNR) and computational efficiency.

       

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