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    一种基于轮廓多边形的图像变形算法

    AN IMAGE DEFORMATION ALGORITHM BASED ON POLYGON OF OUTLINE

    • 摘要: 文中利用两条任意折线构成两个控制多边形,得到两条Beizer曲线,利用两曲线作为控制线对图像轮廓多边形内的网格控制点进行映射,最后利用一个快速有效的插值算法进行目标-源映射,描绘各个像素点实现变形效果.实验证明,该算法快速有效,结果形象逼真,具有一定的实用价值

       

      Abstract: Two Beizer curves from two random control ploygons are obtained firstly in the present paper,which are constituted of two discount lines; then these curves are taken as control lines to map those web control points within a ploygon of outline;Finally, an intuitive and expeditious interpolation algorithm realizing object\|source mapping is used to paint every pixel. Experimental results of image deformation using the algorithm prove that this algorithm is intuitive, expeditious, and practical.

       

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