CSG三维浓淡图形显示
3D Shaded Rendering for CSG
-
摘要: 本文研究并实现了一个基于二层树结构的CSG 浓淡图形快速显示模块。该模块以CSG基本体素的多面体逼近为基础,采用Atherton 区间扫描线算法和二层结构CSG 树的实时布尔运算过程以生成CSG 浓淡图形。Abstract: A fast display algorithm for CSG based on two-level structure is studied and imple-mented in this paper.By means of polygonal approximation of solid primitives,both Atherton scan-lineprocedure and real-time boolean evaluation of two-level CSG tree are adopted to generate 3D CSGshaded image.
下载: