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    基于Client/Server模式的多点桌面会议系统的设计

    DESIGN OF A MULTI POINT DESKTOP CONFERENCING SYSTEM BASED ON CLIENT/SERVER

    • 摘要: 文中以作者自行开发的一个基于Client/Server模式的多点桌面会议系统为例,讨论了桌面会议系统设计中的几个关键问题,包括系统总体结构、软硬件平台选择、会议控制模型、音频视频的传输与表现、实现群体感知的方式与相应工具等.

       

      Abstract: Taking the introduced multi point desktop conferencing system based on Client/Server as an example,the authors discuss several key issues in the design of desktop conferencing systems, including system general structure, choice of software and hardware platform, conference control model, transport and expression of audio and video, methods of group aware and corresponding tools, etc ..

       

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