DVENET中计算机生成兵力的初步实现
THE PRIMARY IMPLEMENTATION OF COMPUTER GENERATED FORCES IN DVENET
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摘要: 计算机生成兵力 (CGF—— computer generated forces)是 DVENET中的 7种仿真实体之一 ,它由计算机程序 (算法 )控制实体的行为 .计算机生成兵力的目的在于增加虚拟战场环境中仿真实体的数量 ,提高虚拟战场环境的复杂度和真实性 .文中阐述了目前版本的 DVENET中计算机生成兵力实体 (歼击机和坦克 )的部分低级智能行为的初步实现 ,并探讨了在后续课题中实现一个较为完善的计算机生成兵力系统的设想Abstract: CGF(computer generated forces) is one of the seven kinds of simulation entities in DVENET. The behavior of CGF entities is controlled by computer program (arithmetic). The goal of developing a CGF system lies in increasing the quantities of entitities and improving the complexity and facticity in a virtual battlefield environment. Here introduced is the realization of a part of CGF fighters and CGF tanks low level intelligent behavior in the current version DVENET. The imagination on a more perfect CGF system in a future project is also discussed.
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